Saturday, December 8, 2012

Police Precinct produced!

Quite some time since I wrote on this blog, but now is the time, I guess.

I have been busy with a large number of board game designs. Some were canned, lots are in the making (at various stages) and one is actually being published: Police Precinct, a semi-cooperative board game about solving a hideous murder crime in a modern age American city. Players move around the city in their police cars to collect crime evidence while at the same time trying to keep control of street crime and other police emergencies.



The game is being published by Common Man Games and should be available in US stores at the beginning of 2013 while the rest of the world will have to wait a few extra months.

See more about the game at the publisher's website, www.commonman.com , or at Boardgamegeek: http://boardgamegeek.com/boardgame/118536/police-precinct .


In addition to these exciting news, I have also decided to upload the games Beer Con and Into The Fire to Boardgamegeek, as web-published, print-and-play, games.


Beer Con (short for Convention) is a simple dice game, somewhat inspired by Zombie Dice: Players take turns rolling three dice, trying to get lots of "beer glasses" while avoiding "queue" and "drunk" symbols. Three "drunk" symbols will mean no beer for the player this turn. If the player stops in time, he/she may take as many beer labels from the table, as the sum of beer glasses rolled.

The winner is the player who collects the most types of beer (labels) at the Beer Con.

The game was meant to be simple fun for the annual Xmas beer tasting event in my family, and it turned out pretty good (although 12 players was stretching the maximum number of player a bit!).

On a side note, thinking up and creating the beer labels (score point tokens, for gamers) was certainly fun:




Into The Fire (earlier known simply as Firefighters) is my first really good release candidate, and a big, international publisher was very close to publish it when disaster struck: Flash Point: Fire Rescue, a very similar game (but simpler), was released. It was IMHO the worst thing that happened in 2011 - obviously I had to go to my publisher and tell them the "bad" news. This was really hard, as we all worked really hard to make my firefighting game a reality. Of course, Flash Point: Fire Rescue is doing great now...

However, I refuse to bury my beloved game in silence - the game is too great for that. Instead, I am releasing it on Boardgamegeek, hoping that someone will find it worth the time to download, put together and play.

Into The Fire is different from Flash Point: Fire Rescue in these key areas:

- It's a "dungeon crawl" inspired game, focusing more on exploration and adventure, than tactics
- It's more realistic, as fires spread from the heat source and not just randomly
- Players will meet real fire hazards, like backdrafts and flash-overs, collapsing floors, igniting fire gasses and walls of smoke
- It features many types of objects to interact with, as well as a varied environment in each of the campaign scenarios included

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